this is just key pose of play dead,how to control emotion of eraser at playdead,that is need find more references as follow
Saturday, 23 June 2012
Wednesday, 13 June 2012
weight paint-- some experences
this is weight paint controler of head, at the begining of weight make me concused. there are many of elements need to test,hot key shift is smooth weight paint ,ctrl is out of inflence, small animation after rigging is best way to test each contraler.inflence make modle follow the control but it depends which type of character you want to show.it concerns the texture of the body, in this action i want show an eraser so it is concernd with how much area follow the controler.before i had met a problem that is when you make a controler action over several times, the controler deviat the body and even its position is terrible twisted, i was can't understand about why it always happen, in fact, its action overed or you need fixed the weight,but i think a succesful weight should already designed and test well so some times you use others modle to make animation occered this problem that means maybe your action over animate on this body.
Tuesday, 29 May 2012
Monday, 28 May 2012
film test, there is big problem
I use different tips to test the shot,but big problem this time is each shot has different tips. which make misunderstand,and when i cut the film i feel not good what ever position and actor's performance, let we have look first.
Tuesday, 15 May 2012
foucs group
Focus groups: according to my basic research, set up a focus group to
talk about humours in animation between British and China by showing example
films and discussing the humour.
To also answer the following questions by showing a movie and
discussing the humour.
1.
How many different types of humour?
2.
How their culture influence animation between two countries. Give
example
3.
Humour common between two countries.
4.
Globalisation influence people’s point view about humour
5.
Is there a change in humorous animation and what is the audience
reaction?
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