performance and character within digital way
a space for share personal procces of research
Friday, 29 June 2012
sneak walk and problems need solve it
mental ray render sneak walk, for the next step will render body and shadow only without other things,but i still has problem about Match Mover.
There are serval problems need solve it:
Baris told me use z depth to render body and shadow
before Match Mover, must convert AVI to TGA file,and then take those sequences into match mover
texture of the eraser
for the texture i want use real material:
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